The fifteenth and final level of the skill of vampirism will open the knowledge of how to stop being a vampire. This drink will quickly restore the vampire’s abilities. The cost of this book is 1000 Simoleons.Īt the next level 14 of the skill, the sim will be able to prepare the Measured Dose cocktail. The Final Comprehensive Guide to Vampires can be ordered at level 13 Vampirism. Its action is aimed at resisting the abilities of vampires. Having studied vampirism up to level 12, a sim can use the bar counter to prepare a cocktail called “Vampire Defense”. In addition, in the sun, the bloodsucker will be able to restore his energy. At the eleventh level, after drinking the new Sun Protection cocktail, your vampire will be able to go outside in broad daylight. Just at the ninth level, the character, pumping the skill of vampirism, will be able to enjoy the “Bloody Mania” cocktail or the bloody fruit salad.Īt the next, tenth level, the purchase of the third volume of the vampire reference book opens. These seeds can be used to grow future ingredients for special vampire cocktails and dishes. At the eighth level of the vampirism skill, special seeds will be opened for purchase through the computer – wolf root, bloody fruit and mosquito trap.